I've been working on a couple Infinity figures from an earlier generation - with some scale differences. Apparently these were some of the early models to come out for the Infinity Yu Jing range. They weren't the first though - there is one god-awful Shaolin Monk model that was included in the first Yu Jing starter pack. This one is a later sculpt. Seems that Corvus Belli was working on a heroic scale in those days and has since scaled down to more lifelike sculpts. This monk stands a whole head taller than current models in power armor. I'm not bothered though, he's a great model.
Even though he could be passable as a finished model, I'm not satisfied with a couple things, like his flowing orange robes and his chain rifle, so I'm going to be working on those before declaring him finished. His companion below is an odd model. She's doing a flip, which seems like a good idea but as a model, it's a bit strange. See most models have a focal point - the head. This is where a lot of the character sits and provides the viewer with a centered point. This monk model has no focal point so your eyes sort of wander and get lost. You're not sure where to center yourself. And the painter has nothing to really embellish with detail.
The Gui'Lang Skirmisher on the other hand is a great dramatic sculpt. I've painted him in muted tones with Khaki and Chocolate brown. He's almost done though. In games he's been doing ok, but he isn't the hero I thought he would be. Armor 1, even with Camo Level 2, does not provide much protection when the bullets start flying. Though I expect him to be a regular sight in all my lists.