Thursday, September 5, 2013

ITS @ NOVA Open 2013: Game 4 (Seize the Beacons) vs. Nomads

Out of all my games, this one was the closest, against a very good Nomad player. It all came down to the very last turn, and this was a case where going second was an advantage to me. At the beginning though, I lost the Initiative (again) and ended up going second.

 GROUP 1 (Regular: 10/Irregular: 0):
 INTRUDER (Lieutenant) Combi Rifle + Light Flamethrower, Grenades / Pistol, CCW. (36)
 TOMCAT Engineer Combi Rifle + Light Flamethrower, D-Charges + 1 Zondcat / Pistol, Knife. (28)
 ZONDCAT Electric Pulse.
 TOMCAT Doctor Combi Rifle + Light Flamethrower + 1 Zondcat / Pistol, Knife. (28)
 ZONDCAT Electric Pulse.
 WILDCAT Engineer Combi Rifle + Light Flamethrower D-Charges / Pistol, Knife. (23)
 WILDCAT Heavy Rocket Launcher / Assault Pistol, Knife. (2 | 31)
 ZERO (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (21)
 LUNOKHOD Boarding Shotgun, Heavy Flamethrower, CrazyKoalas (2) / Electric Pulse. (29)
 TSYKLON Spitfire, Marker / Electric Pulse. (1 | 37)
 REAKTION ZOND HMG, Antipersonnel Mines / Electric Pulse. (1 | 28)
 REVEREND CUSTODIER Hacker (Hacking Device Plus) Combi Rifle + Marker / Pistol, Knife. (0.5 | 38)
 4.5 SWC | 299 Points

Deployment, IIRC. I admit, I do not know Nomads as well as I should.

He started out claiming his beacon and setting up to prevent me from claiming the center objective.
One thing I’ve learned against playing Nomads – when faced with CrazyKoalas, just throw cheap troops at it, since the only way to deal with them is for one of your guys to die. I threw my Galwegians at him and they died, against both the CrazyKoalas and the Lunokhod, but it paved the way for my Chasseurs to claim the center objective. My Tankhunter lieutenant on top of the building seized the beacon on top (while prone) before climbing down. My Para-Commandos came in on a coordinated order, Forward Observed (for my Secret Objective), and shot his Wildcat in the back.

In his second turn, his Tomcat came out and shot at my Para-Commandos. My Forward Observer died, but my HMG survived and killed the Tomcat. My HMG actually survived for quite a while, considering all the attention being paid to it. My opponent threw his Tsyklon at the HMG and eventually killed him, but it prevented him from spending orders on the rest of my army. I spent my second turn trying to deal with his Tsyklon and eventually killed him. I spent the remainder of my orders consolidating my forces.
His last turn was to grab the center objective, thus grabbing the win. My only hope was to grab the center beacon, which he had placed a number of mines around. I tried to disable his mines with my Tankhunter Autocannon, who ultimately failed. In a last gamble, my Tankhunter committed suicide on the mines, allowing my Chasseur to run up and, on the last order, claim the center beacon and the win.

I won the game 7-2. I eventually played (and lost to) my opponent again in the team tournament, but he was overall a fantastic opponent. This probably ended up being my favorite game of the day, as it was so close and nail-biting to the end.

1 comment:

  1. You, sir, were a great opponent and an all around gentleman. You beat my sneaky Nomad tricks at every turn and I salute you.

    In future games I'll be using more cheap warband guys after seeing yours in action. They definitely limit the focus of your opponent until they are dealt with. I hope you come away from that game using some mines in the ARO in the future. It's a sneaky trick every minelayer can pull.

    If you're ever in the Boston area, look me up. Dark beer's on me!